Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Anchor to Reality

2UU · Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.

Similar cards

Color identity:
NameManaTypeText
Filigree Fracture 2GInstant Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.
Once More with Feeling WWWWSorcery Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling. DCI ruling — A deck can have only one card named Once More with Feeling.
Diminishing Returns 2UUSorcery Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
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Call to Serve 1WEnchantment — Aura Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.
Render Silent WUUInstant Counter target spell. Its controller can't cast spells this turn.
Heaven Sent UREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Investigate. III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.
Perilous Research 1UInstant Draw two cards, then sacrifice a permanent.
Filigree Vector 3WArtifact Creature — Phyrexian Construct When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
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