M:tG card similarity search
· Land
As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}.
Name | Mana | Type | Text |
---|---|---|---|
Power Depot | Artifact Land | Power Depot enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1 | |
Gemstone Caverns | Legendary Land | If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color. | |
Duergar Hedge-Mage | 2R/W | Creature — Dwarf Shaman | When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. 2/2 |
Eager Beaver | 2G | Host Creature — Beaver | When this creature enters the battlefield, you may untap target permanent. 3/2 |
Spreading Seas | 1U | Enchantment — Aura | Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |
Fierce Empath | 2G | Creature — Elf | When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. 1/1 |
Tidehollow Sculler | WB | Artifact Creature — Zombie | When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. 2/2 |
Guardians of Koilos | 5 | Artifact Creature — Construct | When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) 4/4 |
Tazeem Raptor | 2W | Creature — Bird | Flying When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. 2/2 |
Mithril Coat | 3 | Legendary Artifact — Equipment | Flash Indestructible When Mithril Coat enters the battlefield, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3} |