Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ancient Animus

1G · Instant

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Similar cards

Color identity:
NameManaTypeText
Adder-Staff Boggart 1RCreature — Goblin Warrior When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/1
Finality 4BGSorcery You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Wandermare 1GWCreature — Horse Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) 3/3
Battlefield Promotion 1WInstant Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
Go-Shintai of Boundless Vigor 1GLegendary Enchantment Creature — Shrine Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. 1/1
Necropede 2Artifact Creature — Phyrexian Insect Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Necropede dies, you may put a -1/-1 counter on target creature. 1/1
You're in Command 1WSorcery Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.)
Elven Rite 1GSorcery Distribute two +1/+1 counters among one or two target creatures.
Gut, Fanatical Priestess 4RRLegendary Creature — Goblin Shaman Specialize {5} When Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead. 4/3
Lat-Nam Adept 3UCreature — Human Wizard Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. 3/3
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