M:tG card similarity search
1G · Instant
Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Name | Mana | Type | Text |
---|---|---|---|
Homura's Essence | Legendary Enchantment | Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." | |
Invasion of Kylem | 2RW | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn. |
Mugging | R | Sorcery | Mugging deals 2 damage to target creature. That creature can't block this turn. |
Sarevok, Mighty Usurper | 3BG | Legendary Creature — Human Knight | Trample At the beginning of combat on your turn, target creature you control gains trample and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4 |
Man-o'-War | 2U | Creature — Jellyfish | When Man-o'-War enters the battlefield, return target creature to its owner's hand. 2/2 |
Behold the Unspeakable | 3UU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Creatures you don't control get -2/-0 until your next turn. II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Gandalf's Sanction | 1UR | Sorcery | Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery cards in your graveyard. Excess damage is dealt to that creature's controller instead. |
Neurok Replica | 3 | Artifact Creature — Wizard | {1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand. 1/4 |
Determined | GU | Instant | Other spells you control can't be countered this turn. Draw a card. |
Surprise Party | 2W | Enchantment | When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party. Robots you control get +1/+0 and have vigilance. |