M:tG card similarity search
5GG · Creature — Dinosaur
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample, ward {2} Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. 6/6
Name | Mana | Type | Text |
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Bristling Hydra | 2GG | Creature — Hydra | When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3 |
Thalia's Lieutenant | 1W | Creature — Human Soldier | When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. 1/1 |
Hammer Jammer | 3R | Creature — Goblin Warrior | As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. 0/0 |
Phantom Nishoba | 5GW | Creature — Cat Beast Spirit | Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. 0/0 |
Vastwood Hydra | XGG | Creature — Hydra | Vastwood Hydra enters the battlefield with X +1/+1 counters on it. When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. 0/0 |
Persuasive Interrogators | 4BB | Creature — Gorgon Detective | When Persuasive Interrogators enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.) 5/6 |
Pelt Collector | G | Creature — Elf Warrior | Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1 |
Screeching Skaab | 1U | Creature — Zombie | When Screeching Skaab enters the battlefield, mill two cards. 2/1 |
Wailing Ghoul | 1B | Creature — Zombie | When Wailing Ghoul enters the battlefield, mill two cards. 1/3 |
Flametongue Yearling | RR | Creature — Kavu | Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked. When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. 2/1 |