M:tG card similarity search
2GW · Creature — Spider
First strike; reach (This creature can block creatures with flying.) 2/5
Name | Mana | Type | Text |
---|---|---|---|
Raiyuu, Storm's Edge | 2RW | Legendary Creature — Human Samurai | First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase. 3/3 |
Bride's Gown | 1W | Artifact — Equipment | Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Death-Mask Duplicant | 7 | Artifact Creature — Shapeshifter | Imprint — {1}: Exile target creature card from your graveyard. As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. 5/5 |
Wilson, Ardent Bear | 1RG | Legendary Creature — Bear Warrior | Double strike, reach, trample Ward {2} {1}{R}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery. 2/3 |
Kruin Outlaw | 1RR | Creature — Human Rogue Werewolf | First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. 2/2 |
Battle Brawler | 1B | Creature — Orc Warrior | As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike. 2/2 |
Ballroom Brawlers | 3WW | Creature — Human Warrior | Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5 |
Twinblade Geist | 1W | Creature — Spirit Warrior | Double strike Disturb {2}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
Phyrexian Splicer | 2 | Artifact | {2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it. |
Zetalpa, Primal Dawn | 6WW | Legendary Creature — Elder Dinosaur | Flying, double strike, vigilance, trample, indestructible 4/8 |