M:tG card similarity search
· Land
Ancient Spring enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Ancient Spring: Add {W}{B}.
Name | Mana | Type | Text |
---|---|---|---|
Kjeldoran Outpost | Land | If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W}. {1}{W}, {T}: Create a 1/1 white Soldier creature token. | |
Blast Zone | Land | Blast Zone enters the battlefield with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on Blast Zone. {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. | |
Lawbringer | 2W | Creature — Kor Rebel | {T}, Sacrifice Lawbringer: Exile target red creature. 2/2 |
Ghired, Conclave Exile | 2RGW | Legendary Creature — Human Shaman | When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) 2/5 |
Phyrexian Dreadnought | 1 | Artifact Creature — Phyrexian Dreadnought | Trample When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. 12/12 |
Soldevi Adnate | 1B | Creature — Human Cleric | {T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value. 1/2 |
Naga Vitalist | 1G | Creature — Naga Druid | {T}: Add one mana of any type that a land you control could produce. 1/2 |
Demon's Disciple | 2B | Creature — Human Cleric | When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker. 3/1 |
Jaddi Lifestrider | 4G | Creature — Elemental | When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. 2/8 |
Slaying Mantis | 5GG | Creature — Insect Wrestler | Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. 6/6 |