Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ancient Stirrings

G · Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Destroy the Evidence 4BSorcery Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Rally the Horde 5RSorcery Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.
Mystical Tutor UInstant Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
A-You Come to a River 2USorcery Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Lost to Legend WWInstant Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
Looming Hoverguard 4UUCreature — Drone Flying When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. 3/3
Selvala, Explorer Returned 1GWLegendary Creature — Elf Scout Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. 2/4
Demonlord Belzenlok 4BBLegendary Creature — Elder Demon Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. 6/6
Farfinder 3Creature — Fox Vigilance When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. 1/1
Telepathic Spies 2UCreature — Human Wizard When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2
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