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17 May 2024: Card library updated.

Andúril, Flame of the West

3 · Legendary Artifact — Equipment

Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Sunblast Angel 4WWCreature — Angel Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures. 4/5
Angelic Exaltation 3WEnchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Ethereal Valkyrie 4WUCreature — Spirit Angel Flying Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) 4/4
Gutter Skulker 3UCreature — Spirit Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/3
Unlawful Entry 1UInstant Target creature gets +1/+0 and gains flying until end of turn. Whenever you put an art sticker on a creature, you may return Unlawful Entry from your graveyard to your hand.
Spider Food 2GSorcery Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Rally the Forces 2RInstant Attacking creatures get +1/+0 and gain first strike until end of turn.
Titania, Nature's Force 4GGLegendary Creature — Elemental You may play Forests from your graveyard. Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards. 6/6
At Knifepoint 1BREnchantment As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Bloodshed Fever REnchantment — Aura Enchant creature Enchanted creature attacks each combat if able.
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