Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

And They Shall Know No Fear

1W · Instant

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Similar cards

Color identity:
NameManaTypeText
Scuttling Sentinel 1G/UG/UCreature — Crab Elf Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2
Myr Landshaper 3Artifact Creature — Myr {T}: Target land becomes an artifact in addition to its other types until end of turn. 1/1
Turnabout 2UUInstant Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Manaforce Mace 4Artifact — Equipment Domain — Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3}
Dauntless Bodyguard WCreature — Human Knight As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. 2/1
Log Flume Artifact — Attraction Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
Still Life 1GGEnchantment {G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.
Riptide Chronologist 3UUCreature — Human Wizard {U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice. 1/3
Make a Stand 2WInstant Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Dance of Shadows 3BBSorcery — Arcane Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
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