Card Codex

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17 May 2024: Card library updated.

Angel's Grace

W · Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Similar cards

Color identity:
NameManaTypeText
Marsh Lurker 3BCreature — Beast Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2
Shadowspear 1Legendary Artifact — Equipment Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}
Deathless Knight B/GB/GB/GB/GCreature — Skeleton Knight Haste When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. 4/2
Blight Pile 1BCreature — Phyrexian Defender {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control. 3/3
Punish Ignorance WUUBInstant Counter target spell. Its controller loses 3 life and you gain 3 life.
Whiteout 1GInstant All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Flowstone Slide X2RRSorcery All creatures get +X/-X until end of turn.
Rollick of Abandon 3RRSorcery All creatures get +2/-2 until end of turn.
Befoul 2BBSorcery Destroy target land or nonblack creature. It can't be regenerated.
Brimstone Volley 2RInstant Brimstone Volley deals 3 damage to any target. Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.
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