Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angel's Herald

W · Creature — Human Cleric

{2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle. 1/1

Similar cards

Color identity:
NameManaTypeText
Conduit of Ruin 6Creature — Eldrazi When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs {2} less to cast. 5/5
King Crab 4UUCreature — Crab {1}{U}, {T}: Put target green creature on top of its owner's library. 4/5
Pendant of Prosperity 3Artifact Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield.
Tempting Wurm 1GCreature — Wurm When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield. 5/5
Hallowed Burial 3WWSorcery Put all creatures on the bottom of their owners' libraries.
Alpha Guard 1GCreature — Elf Employee When Alpha Guard enters the battlefield, choose a letter. {T}: Untap another target permanent whose name starts with the chosen letter. 1/2
Cranial Archive 2Artifact {2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
Vorthos, Steward of Myth 1RLegendary Creature — Human Gamer As Vorthos, Steward of Myth enters the battlefield, choose a named Magic character. Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. 1/3
Seraph 6WCreature — Angel Flying Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. 4/4
Caller of the Untamed 3GCreature — Elf Shaman Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. {X}, {T}: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card. 2/4
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