Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angel's Trumpet

3 · Artifact

All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.

Similar cards

Color identity:
NameManaTypeText
Necron Overlord 2BBArtifact Creature — Necron Noble Relentless March — {X}, {T}, Tap X untapped artifacts you control: Target opponent loses X life. 2/5
Guardian of Faith 1WWCreature — Spirit Knight Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2
Woodland Cemetery Land Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
Rooftop Saboteurs Creature — Moonfolk Ninja Flying Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card. 2/3
Invocation of Saint Traft 1WUEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
Tideforce Elemental 2UCreature — Elemental {U}, {T}: You may tap or untap another target creature. Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. 2/1
Ominous Sphinx 3UUCreature — Sphinx Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. 4/4
Huatli, the Sun's Heart 2G/WLegendary Planeswalker — Huatli Each creature you control assigns combat damage equal to its toughness rather than its power. [−3]: You gain life equal to the greatest toughness among creatures you control. Loyalty 7
Mother Kangaroo 4GHost Creature — Kangaroo When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. 1/1
Unifying Theory 1UEnchantment Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.
Page 410