Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angel's Trumpet

3 · Artifact

All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.

Similar cards

Color identity:
NameManaTypeText
Somberwald Vigilante RCreature — Human Warrior Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature. 1/1
Kris Mage RCreature — Human Spellshaper {R}, {T}, Discard a card: Kris Mage deals 1 damage to any target. 1/1
Rampage of the Valkyries 3WBEnchantment When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature.
Desdemona, Freedom's Edge 2RWLegendary Creature — Human Rogue Vigilance Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) 3/4
Obscuring Haze 2GInstant If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.
Charging Paladin 2WCreature — Human Knight Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. 2/2
Memoricide 3BSorcery Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Paladin of Atonement 1WCreature — Vampire Knight At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness. 1/1
White Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
Ion Storm 2REnchantment {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.
Page 789