Card Codex

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17 May 2024: Card library updated.

Angel of Deliverance

6WW · Creature — Angel

Flying Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. 6/6

Similar cards

Color identity:
NameManaTypeText
Nihil Spellbomb 1Artifact {T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Elkin Lair 3RWorld Enchantment At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
Voice of Many 2GGCreature — Elf Druid When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you. 3/3
Kessig Wolfrider RCreature — Human Knight Menace {2}{R}, {T}, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. 1/2
Wall of Nets 1WWCreature — Wall Defender (This creature can't attack.) At end of combat, exile all creatures blocked by Wall of Nets. When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control. 0/7
Creature Bond 1UEnchantment — Aura Enchant creature When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
Obsessive Stitcher 1UBCreature — Human Wizard {T}: Draw a card, then discard a card. {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield. 0/3
Zephyr Boots 1Artifact — Equipment Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Spectral Bears 1GCreature — Bear Spirit Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step. 3/3
Return 3BSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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