Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angel of Eternal Dawn

2W · Creature — Angel

Flying When Angel of Eternal Dawn enters the battlefield, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun. 2/4

Similar cards

Color identity:
NameManaTypeText
Syndicate Recruiter 2UBCreature — Vampire Rogue Flying Ward {1} Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand. 4/5
Gaea's Herald 1GCreature — Elf Creature spells can't be countered. 1/1
Agadeem Occultist 2BCreature — Human Shaman Ally {T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control. 0/2
Spire Tracer GCreature — Elf Scout Spire Tracer can't be blocked except by creatures with flying or reach. 1/1
Sisterhood of Karn 1GCreature — Cleric Sisterhood of Karn enters the battlefield with a +1/+1 counter on it. Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn. 0/0
Kiora's Dambreaker 5UCreature — Leviathan When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/6
Gnat Alley Creeper 2RCreature — Human Rogue Gnat Alley Creeper can't be blocked by creatures with flying. 3/1
Ethereal Valkyrie 4WUCreature — Spirit Angel Flying Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) 4/4
Gorilla Shaman RCreature — Ape Shaman {X}{X}{1}: Destroy target noncreature artifact with mana value X. 1/1
Imperial Recovery Unit 2WArtifact — Vehicle Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4
Page 109