Card Codex

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17 May 2024: Card library updated.

Angel of Eternal Dawn

2W · Creature — Angel

Flying When Angel of Eternal Dawn enters the battlefield, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun. 2/4

Similar cards

Color identity:
NameManaTypeText
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Fighting Drake 2UUCreature — Drake Flying 2/4
Seacoast Drake 1UCreature — Drake Flying 1/3
Sky Ruin Drake 4UCreature — Drake Flying 2/5
Snapping Drake 3UCreature — Drake Flying (This creature can't be blocked except by creatures with flying or reach.) 3/2
Soaring Drake 2UCreature — Drake Flying 2/3
Wind Drake 2UCreature — Drake Flying 2/2
Tombstalker 6BBCreature — Demon Flying Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) 5/5
Hatchery Spider 5GGCreature — Spider Reach Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. 5/7
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