Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angel of Grace

3WW · Creature — Angel

Flash Flying When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. 5/4

Similar cards

Color identity:
NameManaTypeText
Burn the Accursed 4RInstant Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.
Inspiring Overseer 2WCreature — Angel Cleric Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. 2/1
Bramble Wurm 6GCreature — Wurm Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life. {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. 7/6
Subversion 3BBEnchantment At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Samite Herbalist 1WCreature — Human Cleric Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1
Blitzwing, Cruel Tormentor 5BLegendary Artifact Creature — Robot More Than Meets the Eye {3}{B} (You may cast this card converted for {3}{B}.) At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing. 6/5
Blood Operative 1BBCreature — Vampire Assassin Lifelink When Blood Operative enters the battlefield, you may exile target card from a graveyard. Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. 3/1
Feral Throwback 4GGCreature — Beast Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 3/3
Mesa Cavalier 2WCreature — Human Knight Flying When Mesa Cavalier enters the battlefield, you gain 2 life. 2/1
Syndicate Messenger 3WCreature — Bird Flying Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/3
Page 26