Card Codex

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17 May 2024: Card library updated.

Angel of Renewal

5W · Creature — Angel Ally

Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. 4/4

Similar cards

Color identity:
NameManaTypeText
Vermin Gorger 1BCreature — Vampire {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. 2/2
Psychomancer 1BArtifact Creature — Necron Wizard Flying Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life. 1/1
Imperial Aerosaur 3WCreature — Dinosaur Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3
Maze Glider 5UCreature — Elemental Flying Multicolored creatures you control have flying. 3/5
Firemane Avenger 2RWCreature — Angel Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. 3/3
Arterial Flow 1BBSorcery Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Demon's Horn 2Artifact Whenever a player casts a black spell, you may gain 1 life.
Spiritual Sanctuary 2WWEnchantment At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Wurm's Tooth 2Artifact Whenever a player casts a green spell, you may gain 1 life.
Elvish Eulogist GCreature — Elf Shaman Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. 1/1
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