M:tG card similarity search
6WW · Creature — Angel
Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. 5/5
Name | Mana | Type | Text |
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Accursed Centaur | B | Creature — Zombie Centaur | When Accursed Centaur enters the battlefield, sacrifice a creature. 2/2 |
Slaying Fire | 2R | Instant | Slaying Fire deals 3 damage to any target. Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. |
Firemane Avenger | 2RW | Creature — Angel | Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. 3/3 |
Absolving Lammasu | 4W | Creature — Lammasu | Flying When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.) 4/3 |
Resounding Thunder | 2R | Instant | Resounding Thunder deals 3 damage to any target. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle Resounding Thunder, it deals 6 damage to any target. |
Joyful Stormsculptor | 3UR | Creature — Human Shaman | When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. 2/3 |
Marrow Shards | W/P | Instant | ({W/P} can be paid with either {W} or 2 life.) Marrow Shards deals 1 damage to each attacking creature. |
Rain of Blades | W | Instant | Rain of Blades deals 1 damage to each attacking creature. |
Sandstorm | G | Instant | Sandstorm deals 1 damage to each attacking creature. |
Stone Giant | 2RR | Creature — Giant | {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. 3/4 |