Card Codex

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17 May 2024: Card library updated.

Angel of Salvation

6WW · Creature — Angel

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. 5/5

Similar cards

Color identity:
NameManaTypeText
Gilded Pinions 2Artifact — Equipment When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Rootwater Hunter 2UCreature — Merfolk {T}: Rootwater Hunter deals 1 damage to any target. 1/1
Ground Seal 1GEnchantment When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities.
Aladdin's Ring 8Artifact {8}, {T}: Aladdin's Ring deals 4 damage to any target.
Assault RSorcery Assault deals 2 damage to any target.
Bee Sting 3GSorcery Bee Sting deals 2 damage to any target.
Cinder Storm 6RSorcery Cinder Storm deals 7 damage to any target.
Cleansing Screech 4RSorcery Cleansing Screech deals 4 damage to any target.
Explosive Impact 5RInstant Explosive Impact deals 5 damage to any target.
Fire Ambush 1RSorcery Fire Ambush deals 3 damage to any target.
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