M:tG card similarity search
4W · Creature — Angel
Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Name | Mana | Type | Text |
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Sarcatog | 1BR | Creature — Atog | Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn. Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn. 1/2 |
Silumgar Scavenger | 4B | Creature — Zombie Bird | Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. 2/3 |
Sawtooth Loon | 2WU | Creature — Bird | Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. 2/2 |
Jeskai Windscout | 2U | Creature — Bird Scout | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1 |
Cloudshredder Sliver | RW | Creature — Sliver | Sliver creatures you control have flying and haste. 1/1 |
Blighted Shaman | 1B | Creature — Human Cleric Shaman | {T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. 1/1 |
Firja's Retribution | 1WWB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn. |
Makindi Aeronaut | 1W | Creature — Kor Scout Ally | Flying 1/3 |
Malicious Invader | Creature — Vampire | Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3 | |
Ghor-Clan Rampager | 2RG | Creature — Beast | Trample Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. 4/4 |