M:tG card similarity search
4W · Creature — Angel
Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Halimar Tidecaller | 2U | Creature — Human Wizard Ally | When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying. 2/3 |
Bayou Dragonfly | 1G | Creature — Insect | Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
Assault Griffin | 3W | Creature — Griffin | Flying 3/2 |
Enforcer Griffin | 4W | Creature — Griffin | Flying 3/4 |
Makindi Griffin | 3W | Creature — Griffin | Flying 2/4 |
Prized Griffin | 4W | Creature — Griffin | Flying 3/4 |
Silverbeak Griffin | WW | Creature — Griffin | Flying (This creature can't be blocked except by creatures with flying or reach.) 2/2 |
Spotted Griffin | 3W | Creature — Griffin | Flying 2/3 |
Sunspire Griffin | 1WW | Creature — Griffin | Flying 2/3 |
Wild Griffin | 2W | Creature — Griffin | Flying 2/2 |