Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angel of the Ruins

5WW · Artifact Creature — Angel

Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 5/7

Similar cards

Color identity:
NameManaTypeText
Merciless Repurposing 4BBInstant Exile target creature. Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Banishing Light 2WEnchantment When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
Borrowed Time 2WEnchantment When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.
Hieromancer's Cage 3WEnchantment When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
Nightveil Predator UUBBCreature — Vampire Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/3
Silver Drake 1WUCreature — Drake Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. 3/3
Skyshroud Lookout 1GCreature — Elf Archer Reach When Skyshroud Lookout enters the battlefield, seek an Elf card. 1/1
Dispatch WInstant Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Artificer's Dragon 6Artifact Creature — Dragon Flying {R}: Artifact creatures you control get +1/+0 until end of turn. Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4
Emry, Lurker of the Loch 2ULegendary Creature — Merfolk Wizard This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) 1/2
Page 140