M:tG card similarity search
3W · Creature — Human Soldier Knight
{R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Char-Rumbler | 2RR | Creature — Elemental | Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. -1/3 |
Vampire Aristocrat | 2B | Creature — Vampire Rogue Noble | Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. 2/2 |
Ember-Eye Wolf | 1R | Creature — Wolf | Haste {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. 1/2 |
Frilled Sandwalla | G | Creature — Lizard | {1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn. 1/1 |
Frostwalla | 2G | Snow Creature — Lizard | {S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2 |
Plated Rootwalla | 4G | Creature — Lizard | {2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate only once each turn. 3/3 |
Rootwalla | 2G | Creature — Lizard | {1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn. 2/2 |
Bloodthrone Vampire | 1B | Creature — Vampire | Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. 1/1 |
Ampryn Tactician | 2WW | Creature — Human Soldier | When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Basking Rootwalla | G | Creature — Lizard | {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1 |