Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angelfire Crusader

3W · Creature — Human Soldier Knight

{R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Book of Mazarbul 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.
A-Asari Captain 1RWCreature — Human Samurai Trample, haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. 2/1
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Seething Pathblazer 2RCreature — Elemental Warrior Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. 2/2
Orzhov Pontiff 1WBCreature — Human Cleric Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn. 1/1
Court Homunculus WArtifact Creature — Homunculus Court Homunculus gets +1/+1 as long as you control another artifact. 1/1
Selesnya Sentry 2WCreature — Elephant Soldier {5}{G}: Regenerate Selesnya Sentry. 3/2
Gang of Elk 5GCreature — Elk Beast Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4
Mountain Bandit RCreature — Human Soldier Rogue Haste 1/1
Muraganda Petroglyphs 3GEnchantment Creatures with no abilities get +2/+2.
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