Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angelheart Protector

2W · Creature — Human Cleric

When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/2

Similar cards

Color identity:
NameManaTypeText
Savage Smash 1RGSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Swift Kick 3RInstant Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Welkin Guide 4WCreature — Bird Cleric Flying When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2
Bladebrand 1BInstant Target creature gains deathtouch until end of turn. Draw a card.
Lace with Moonglove 2GInstant Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card.
Poison the Blade 1GInstant Target creature gains deathtouch until end of turn. Draw a card.
Thundering Ceratok 4GCreature — Rhino Trample When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. 4/5
Arnjlot's Ascent 1UUEnchantment Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn.
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Quick-Draw Dagger 3Artifact — Equipment Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Page 35