Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angelheart Vial

5 · Artifact

Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial. {2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.

Similar cards

Color identity:
NameManaTypeText
Wiretapping 4UEnchantment Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
Luminescent Rain 2GInstant Choose a creature type. You gain 2 life for each permanent you control of that type.
Oblivion's Hunger 1BInstant Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
Sanguine Bond 3BBEnchantment Whenever you gain life, target opponent loses that much life.
Collective Unconscious 4GGSorcery Draw a card for each creature you control.
Aegar, the Freezing Flame 1URLegendary Creature — Giant Wizard Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. 3/3
Lone Rider 1WCreature — Human Knight First strike, lifelink At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. 1/1
Vampire Hexmage BBCreature — Vampire Shaman First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1
Aphetto Runecaster 3UCreature — Human Wizard Whenever a permanent is turned face up, you may draw a card. 2/3
Triton Fortune Hunter 2UCreature — Merfolk Soldier Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. 2/2
Page 252