M:tG card similarity search
5WW · Creature — Angel
Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. 5/6
Name | Mana | Type | Text |
---|---|---|---|
Edgar Markov | 3RWB | Legendary Creature — Vampire Knight | Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. 4/4 |
Tidal Kraken | 5UUU | Creature — Kraken | Tidal Kraken can't be blocked. 6/6 |
Lethal Exploit | 1B | Instant | Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.) |
The Master, Formed Anew | UB | Legendary Creature — Time Lord Rogue | Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it. You may have The Master, Formed Anew enter the battlefield as a copy of a creature card in exile with a takeover counter on it. 0/1 |
Extract Brain | XUB | Sorcery | Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost. |
Elusive Krasis | 1GU | Creature — Fish Mutant | Elusive Krasis can't be blocked. Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/4 |
Gibbering Hyenas | 2G | Creature — Hyena | Gibbering Hyenas can't block black creatures. 3/2 |
Dinosaur Stampede | 2R | Instant | Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. |
Terra Ravager | 2RR | Creature — Elemental Beast | Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls. 0/4 |
Treacherous Blessing | 2B | Enchantment | When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. |