M:tG card similarity search
3WW · Enchantment
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
Name | Mana | Type | Text |
---|---|---|---|
Spit Flame | 2R | Instant | Spit Flame deals 4 damage to target creature. Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. |
Duergar Hedge-Mage | 2R/W | Creature — Dwarf Shaman | When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. 2/2 |
Candles' Glow | 1W | Instant — Arcane | Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way. Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Boomflinger | Artifact — Contraption | Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results. | |
Cultivator Colossus | 4GGG | Creature — Plant Beast | Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. */* |
Sanguine Sacrament | XWW | Instant | You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library. |
Angry Mob | 2WW | Creature — Human | Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. 2+*/2+* |
Nissa, Vastwood Seer | 2G | Legendary Creature — Elf Scout | When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. 2/2 |
Riveteers Provocateur | BR | Creature — Viashino Warrior | Menace When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost. Blitz {B}{R} 3/1 |
Grishnákh, Brash Instigator | 2R | Legendary Creature — Goblin Soldier | When Grishnákh, Brash Instigator enters the battlefield, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn. 1/1 |