Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angelic Chorus

3WW · Enchantment

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

Similar cards

Color identity:
NameManaTypeText
Seraph Sanctuary Land When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}.
Archfiend of Despair 6BBCreature — Demon Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) 6/6
Ronin Warclub 3Artifact — Equipment Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Agent of Masks 3WBCreature — Human Advisor At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. 2/3
Delif's Cone 0Artifact {T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
Lich BBBBEnchantment As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game.
Belligerent Yearling 1RCreature — Dinosaur Trample Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn. 3/2
Illumination WWInstant Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
Syphon Soul 2BSorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Roiling Horror 3BBCreature — Horror Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. */*
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