M:tG card similarity search
3WW · Enchantment
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
Name | Mana | Type | Text |
---|---|---|---|
Search Warrant | WU | Sorcery | Target player reveals their hand. You gain life equal to the number of cards in that player's hand. |
Drain Life | X1B | Sorcery | Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. |
Lifegift | 2G | Enchantment | Whenever a land enters the battlefield, you may gain 1 life. |
Blitzwing, Cruel Tormentor | 5B | Legendary Artifact Creature — Robot | More Than Meets the Eye {3}{B} (You may cast this card converted for {3}{B}.) At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing. 6/5 |
Anya, Merciless Angel | 3RW | Legendary Creature — Angel | Flying Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya has indestructible. 4/4 |
Dire Undercurrents | 3U/BU/B | Enchantment | Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card. |
Be'lakor, the Dark Master | 3UBR | Legendary Creature — Demon Noble | Flying Prince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control. Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target. 6/5 |
Wall of Reverence | 3W | Creature — Spirit Wall | Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control. 1/6 |
Sutured Ghoul | 4BBB | Creature — Zombie | Trample As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. */* |
Master Symmetrist | 2GG | Creature — Rhino Druid | Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4 |