Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angelic Destiny

2WW · Enchantment — Aura

Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Pin to the Earth 1UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0.
Sensory Deprivation UEnchantment — Aura Enchant creature Enchanted creature gets -3/-0.
Torment 1BEnchantment — Aura Enchant creature Enchanted creature gets -3/-0.
Weakness BEnchantment — Aura Enchant creature Enchanted creature gets -2/-1.
Weight of the Underworld 3BEnchantment — Aura Enchant creature Enchanted creature gets -3/-2.
Blue Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Traveling Plague 3BBEnchantment — Aura Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.
Guise of Fire REnchantment — Aura Enchant creature Enchanted creature gets +1/-1 and attacks each combat if able.
Cartouche of Zeal REnchantment — Aura Cartouche Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.
Hammerhand REnchantment — Aura Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.
Page 54