M:tG card similarity search
2WW · Enchantment — Aura
Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Glaring Aegis | W | Enchantment — Aura | Enchant creature When Glaring Aegis enters the battlefield, tap target creature an opponent controls. Enchanted creature gets +1/+3. |
Merseine | 2UU | Enchantment — Aura | Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability. |
Opal Champion | 2W | Enchantment | When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike. |
Cyclopean Snare | 2 | Artifact | {3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand. |
Sangrite Surge | 4RG | Sorcery | Target creature gets +3/+3 and gains double strike until end of turn. |
Uncaged Fury | 2R | Instant | Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
Sejiri Merfolk | 1U | Creature — Merfolk Soldier | As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) 2/1 |
Lust for War | 2R | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller. Enchanted creature attacks each combat if able. |
Captivating Glance | 2U | Enchantment — Aura | Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
White Knight | WW | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) 2/2 |