Card Codex

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17 May 2024: Card library updated.

Angelic Exaltation

3W · Enchantment

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

Similar cards

Color identity:
NameManaTypeText
Benalish Veteran 2WCreature — Human Soldier Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn. 2/2
Steadfast Cathar 1WCreature — Human Soldier Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn. 2/1
Wei Ambush Force 1BCreature — Human Soldier Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn. 1/1
Bloodspore Thrinax 2GGCreature — Lizard Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. 2/2
Moodmark Painter 2BBCreature — Human Shaman Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) 2/3
Atogatog WUBRGLegendary Creature — Atog Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power. 5/5
Ogre Menial 3RCreature — Phyrexian Ogre Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {R}: Ogre Menial gets +1/+0 until end of turn. 0/4
Axebane Guardian 2GCreature — Human Druid Defender {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. 0/3
Cleaving Skyrider 2WCreature — Human Warrior Flash Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) Flying When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures. 2/2
Tactical Advantage WInstant Target blocking or blocked creature you control gets +2/+2 until end of turn.
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