M:tG card similarity search
2WW · Creature — Angel
Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Arcane Flight | U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. |
Magefire Wings | UR | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has flying. |
Nimbus Wings | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2 and has flying. |
One With the Wind | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. |
Spectral Flight | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. |
Wings of Hope | WU | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+3 and has flying. |
Ichorplate Golem | 3 | Artifact Creature — Phyrexian Golem | Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it. Creatures you control with oil counters on them get +1/+1. 2/3 |
Armguard Familiar | 1U | Artifact Creature — Equipment Beast | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equipped creature gets +2/+1 and has ward {2}. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/1 |
Makindi Aeronaut | 1W | Creature — Kor Scout Ally | Flying 1/3 |
Neighborhood Guardian | 1W | Creature — Unicorn | Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. 2/2 |