Card Codex

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17 May 2024: Card library updated.

Angelic Gift

1W · Enchantment — Aura

Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.

Similar cards

Color identity:
NameManaTypeText
Betrayal UEnchantment — Aura Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.
Ghostly Wings 1UEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.
Holy Mantle 2WWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has protection from creatures.
Spirit Mantle 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.
Corrupting Licid 2BCreature — Licid {B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
Karametra's Favor 1GEnchantment — Aura Enchant creature When Karametra's Favor enters the battlefield, draw a card. Enchanted creature has "{T}: Add one mana of any color."
Mark of the Vampire 3BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has lifelink.
Wistful Selkie G/UG/UG/UCreature — Merfolk Wizard When Wistful Selkie enters the battlefield, draw a card. 2/2
Warbriar Blessing 1GEnchantment — Aura Enchant creature you control When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2.
Grounded 1GEnchantment — Aura Enchant creature Enchanted creature loses flying.
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