M:tG card similarity search
1WU · Legendary Creature — Angel Performer
Flying When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own. Each creature you control with three or more words in its name gets +1/+1. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Necromancy | 2B | Enchantment | You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. |
| Modify Memory | 4U | Sorcery | Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards. |
| Tidehollow Strix | UB | Artifact Creature — Bird | Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/1 |
| Intangible Virtue | 1W | Enchantment | Creature tokens you control get +1/+1 and have vigilance. |
| Primoc Escapee | 6U | Creature — Bird Beast | Flying Cycling {2} ({2}, Discard this card: Draw a card.) 4/4 |
| Lathliss, Dragon Queen | 4RR | Legendary Creature — Dragon | Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn. 6/6 |
| Scholar of New Horizons | 1W | Creature — Human Scout | Scholar of New Horizons enters the battlefield with a +1/+1 counter on it. {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle. 1/1 |
| Temporal Spring | 1GU | Sorcery | Put target permanent on top of its owner's library. |
| Roterothopter | 1 | Artifact Creature — Thopter | Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn. 0/2 |
| Fortified Village | Land | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}. |