Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angelic Page

1W · Creature — Angel Spirit

Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Simian Sling RArtifact Creature — Equipment Monkey Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Grotag Bug-Catcher 1RCreature — Goblin Warrior Trample Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/2
Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Plasma Caster 1RArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it. Equip {2}
Dúnedain Blade 1WArtifact — Equipment Equipped creature gets +2/+1. Equip Human {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Darklit Gargoyle 1WArtifact Creature — Gargoyle Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. 1/2
Errantry 1REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
Aven Archer 3WWCreature — Bird Soldier Archer Flying {2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature. 2/2
Shipwreck Singer UBCreature — Siren Flying {1}{U}: Target creature an opponent controls attacks this turn if able. {1}{B}, {T}: Attacking creatures get -1/-1 until end of turn. 1/2
Contested War Zone Land Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. {T}: Add {C}. {1}, {T}: Attacking creatures get +1/+0 until end of turn.
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