M:tG card similarity search
4W · Creature — Angel Mercenary
Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. 4/4
Name | Mana | Type | Text |
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Mystic Might | U | Enchantment — Aura | Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn." |
Bazaar Krovod | 4W | Creature — Beast | Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. 2/5 |
Ondu Champion | 2RR | Creature — Minotaur Warrior Ally | Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. 4/3 |
Phyrexian Warhorse | 3B | Creature — Phyrexian Horse | Kicker {W} (You may pay an additional {W} as you cast this spell.) When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn. 3/3 |
Gary Clone | 1W | Creature — Human Citizen | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn. 1/3 |
Attended Socialite | 1G | Creature — Elf Druid | Alliance — Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn. 2/1 |
Ambitious Assault | 2R | Instant | Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.) |
Voldaren Bloodcaster | 1B | Creature — Vampire Wizard | Flying Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. 2/1 |
Trueheart Twins | 4R | Creature — Jackal Warrior | You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn. 4/4 |
Nightveil Sprite | 1U | Creature — Faerie Rogue | Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 1/2 |