M:tG card similarity search
2W · Creature — Angel Advisor
Flying Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Name | Mana | Type | Text |
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Fortunate Few | 3WW | Sorcery | Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents. |
Network Disruptor | U | Artifact Creature — Moonfolk Rogue | Flying When Network Disruptor enters the battlefield, tap target permanent. 1/1 |
Nether Traitor | BB | Creature — Spirit | Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield. 1/1 |
Gold-Forged Sentinel | 6 | Artifact Creature — Chimera | Flying 4/4 |
Skyline Predator | 4UU | Creature — Drake | Flash (You may cast this spell any time you could cast an instant.) Flying 3/4 |
Synod Sanctum | 1 | Artifact | {2}, {T}: Exile target permanent you control. {2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control. |
Zephid | 4UU | Creature — Illusion | Flying Shroud (This creature can't be the target of spells or abilities.) 3/4 |
Talon Trooper | 1WU | Creature — Bird Scout | Flying 2/3 |
Cass, Hand of Vengeance | 2RW | Legendary Creature — Human Ranger | Vigilance Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature. 4/3 |
Living Tempest | 4U | Creature — Elemental | Flash Flying 3/3 |