Card Codex

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17 May 2024: Card library updated.

Angrath's Marauders

5RR · Creature — Human Pirate

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 4/4

Similar cards

Color identity:
NameManaTypeText
Elesh Norn, Mother of Machines 4WLegendary Creature — Phyrexian Praetor Vigilance If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. 4/7
The Eighth Doctor 4WULegendary Creature — Time Lord Doctor When The Eighth Doctor enters the battlefield, mill three cards. Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." 4/4
Annihilating Fire 1RRInstant Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Incendiary Flow 1RSorcery Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Pillar of Flame RSorcery Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Yamabushi's Flame 2RInstant Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Lae'zel, Vlaakith's Champion 2WLegendary Creature — Gith Warrior If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. Choose a Background (You can have a Background as a second commander.) 3/3
Touch of the Void 2RSorcery Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Umbra Mystic 2WCreature — Human Wizard Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) 2/2
Containment Priest 1WCreature — Human Cleric Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 2/2
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