M:tG card similarity search
2B/RB/R · Legendary Planeswalker — Angrath
Creatures you control have menace. [−2]: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Loyalty 5
Name | Mana | Type | Text |
---|---|---|---|
Djinni Windseer | 3U | Creature — Djinn | Flying When Djinni Windseer enters the battlefield, roll a d20. 1—9 | Scry 1. 10—19 | Scry 2. 20 | Scry 3. 3/3 |
Legion's Initiative | RW | Enchantment | Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. |
Siege Zombie | 1B | Creature — Zombie | Tap three untapped creatures you control: Each opponent loses 1 life. 2/2 |
Munda's Vanguard | 4W | Creature — Kor Knight Ally | Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. 3/3 |
Sejiri Shelter | 1W | Instant | Target creature you control gains protection from the color of your choice until end of turn. |
Banners Raised | R | Instant | Creatures you control get +1/+0 until end of turn. |
Bar the Door | 2W | Instant | Creatures you control get +0/+4 until end of turn. |
Burn Bright | 2R | Instant | Creatures you control get +2/+0 until end of turn. |
Charge | W | Instant | Creatures you control get +1/+1 until end of turn. |
Chorus of Woe | B | Sorcery | Creatures you control get +1/+0 until end of turn. |