Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Angry Mob

2WW · Creature — Human

Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. 2+*/2+*

Similar cards

Color identity:
NameManaTypeText
A-Futurist Operative UCreature — Human Ninja As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative. 0/4
High Fae Prankster 2UBCreature — Faerie Rogue Flying, deathtouch When High Fae Prankster enters the battlefield, choose up to one — • Perpetually exchange target creature's base power with another target creature's base power. • High Fae Prankster perpetually has base power and toughness 4/1. 1/4
Behind the Mask UInstant As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
The Bears of Littjara 1GUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 blue Shapeshifter creature token with changeling. II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
Minion of the Wastes 3BBBCreature — Minion Trample As Minion of the Wastes enters the battlefield, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. */*
Kasmina's Transmutation 1UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.
Gift of Tusks UInstant Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
Sworn Defender 2WWCreature — Human Knight {1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. 1/3
Mastercraft Raptor Artifact Creature — Dinosaur Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it. */4
Reprobation 1WEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)
Page 22