Card Codex

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17 May 2024: Card library updated.

Animate Land

G · Instant

Until end of turn, target land becomes a 3/3 creature that's still a land.

Similar cards

Color identity:
NameManaTypeText
Halimar Wavewatch 1UCreature — Merfolk Soldier Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 0/6 LEVEL 5+ 6/6 Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 0/3
Purelace WInstant Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Transcendent Master 1WWCreature — Human Cleric Avatar Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 6-11 6/6 Lifelink LEVEL 12+ 9/9 Lifelink, indestructible 3/3
Barbarian Riftcutter 4RCreature — Human Barbarian {R}, Sacrifice Barbarian Riftcutter: Destroy target land. 3/3
Noxious Field 1BBEnchantment — Aura Enchant land Enchanted land has "{T}: This land deals 1 damage to each creature and each player."
Bloodbat Summoner Creature — Vampire Wizard Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3
Creepy Puppeteer 3RCreature — Human Rogue Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. 4/3
Skyclave Geopede 2RCreature — Insect Trample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. 3/1
Nylea's Presence 1GEnchantment — Aura Enchant land When Nylea's Presence enters the battlefield, draw a card. Enchanted land is every basic land type in addition to its other types.
Wake Thrasher 2UCreature — Merfolk Soldier Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. 1/1
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