M:tG card similarity search
4U · Sorcery
You get seven {TK}. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature token.
Name | Mana | Type | Text |
---|---|---|---|
Three Visits | 1G | Sorcery | Search your library for a Forest card, put it onto the battlefield, then shuffle. |
Mass Diminish | 1U | Sorcery | Until your next turn, creatures target player controls have base power and toughness 1/1. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Storvald, Frost Giant Jarl | 4GWU | Legendary Creature — Giant | Ward {3} Other creatures you control have ward {3}. Whenever Storvald enters the battlefield or attacks, choose one or both — • Target creature has base power and toughness 7/7 until end of turn. • Target creature has base power and toughness 1/1 until end of turn. 7/7 |
Broken Bond | 1G | Sorcery | Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield. |
Minotaur de Force | 1R | Creature — Minotaur Performer | Haste When Minotaur de Force enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 2/1 |
Mox Diamond | 0 | Artifact | If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color. |
Tezzeret the Seeker | 3UU | Legendary Planeswalker — Tezzeret | [+1]: Untap up to two target artifacts. [−X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [−5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. Loyalty 4 |
Dragonstorm | 8R | Sorcery | Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Lost Order of Jarkeld | 2WW | Creature — Human Knight | As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. 1+*/1+* |
Halsin, Emerald Archdruid | 3G | Legendary Creature — Elf Druid | {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4 |