Card Codex

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17 May 2024: Card library updated.

Animist's Awakening

XG · Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Similar cards

Color identity:
NameManaTypeText
Electrostatic Field 1RCreature — Wall Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. 0/4
Suffocation 1UInstant Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep.
Vampire Charmseeker 6UBCreature — Vampire Wizard Assist (Another player can pay up to {6} of this spell's cost.) Flying When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. 3/4
Hunting Grounds GWEnchantment Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
Pixie Illusionist UCreature — Faerie Wizard Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Flying If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it. {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1
Rod of Absorption 2UArtifact Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves. {X}, {T}, Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.
Darkpact BBBSorcery Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library.
Planar Despair 3BBSorcery Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
Swine Rebellion 2GSorcery If you control three or more Boars with different names, conjure each card from the Three Pigs spellbook onto the battlefield. If you control two or fewer Boars with different names, conjure two cards of your choice from the Three Pigs spellbook into your hand, then put one of them onto the battlefield.
A-Meria's Outrider 4RCreature — Elf Archer Reach Domain — When Meria's Outrider enters the battlefield, it deals damage equal to the number of basic land types among lands you control to any target. 4/4
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