M:tG card similarity search
2BR · Legendary Creature — Vampire
Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life. 4/5
Name | Mana | Type | Text |
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Locthwain Lancer | 4B | Creature — Human Knight | Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. 5/5 |
Heroes Remembered | 6WWW | Sorcery | You gain 20 life. Suspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Healer of the Glade | G | Creature — Elemental | When Healer of the Glade enters the battlefield, you gain 3 life. 1/2 |
Jerren, Corrupted Bishop | 2B | Legendary Creature — Human Cleric | Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. {2}: Target Human you control gains lifelink until end of turn. At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. 2/3 |
Springmane Cervin | 2G | Creature — Elk | When Springmane Cervin enters the battlefield, you gain 2 life. 3/2 |
Tegwyll, Duke of Splendor | 1UB | Legendary Creature — Faerie Noble | Flying, deathtouch Other Faeries you control get +1/+1. Whenever another Faerie you control dies, you draw a card and you lose 1 life. 2/3 |
Honey Mammoth | 4GG | Creature — Elephant | When Honey Mammoth enters the battlefield, you gain 4 life. 6/6 |
Colossal Badger | 5G | Creature — Badger | When Colossal Badger enters the battlefield, you gain 3 life. 6/5 |
Peace Strider | 4 | Artifact Creature — Construct | When Peace Strider enters the battlefield, you gain 3 life. 3/3 |
Profane Insight | 2B | Instant — Adventure | You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |