M:tG card similarity search
3RGW · Legendary Creature — Human Rogue
Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. 4/5
Name | Mana | Type | Text |
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Cait, Cage Brawler | RG | Legendary Creature — Human Warrior | As long as it's your turn, Cait, Cage Brawler has indestructible. Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest. 1/1 |
Prized Statue | 2 | Artifact | When Prized Statue enters the battlefield or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Brotherhood's End | 1RR | Sorcery | Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less. |
Clever Impersonator | 2UU | Creature — Shapeshifter | You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield. 0/0 |
Dire Fleet Interloper | 3B | Creature — Human Pirate | Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
Raging Ravine | Land | Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. | |
Feed the Swarm | 1B | Sorcery | Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. |
Journey to Nowhere | 1W | Enchantment | When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
Nightshade Schemers | 4B | Creature — Faerie Wizard | Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. 3/2 |
Granite Witness | 2WU | Artifact Creature — Gargoyle Detective | Flying, vigilance Disguise {W/U}{W/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Granite Witness is turned face up, you may tap or untap target creature. 3/2 |