M:tG card similarity search
1RR · Instant
Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Name | Mana | Type | Text |
---|---|---|---|
Barishi | 2GG | Creature — Elemental | When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3 |
Shield of the Avatar | 1 | Artifact — Equipment | If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Luminous Phantom | Creature — Spirit Cleric | Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1 | |
Abattoir Ghoul | 3B | Creature — Zombie | First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. 3/2 |
Pardic Arsonist | 2RR | Creature — Human Barbarian | Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to any target." 3/3 |
Krovikan Vampire | 3BB | Creature — Vampire | At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. 3/3 |
Horned Cheetah | 2GW | Creature — Cat | Whenever Horned Cheetah deals damage, you gain that much life. 2/2 |
Galvanic Arc | 2R | Enchantment — Aura | Enchant creature When Galvanic Arc enters the battlefield, it deals 3 damage to any target. Enchanted creature has first strike. |
Magic Missile | 1RR | Sorcery | This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets. |
Markov Enforcer | 4RR | Creature — Vampire Soldier | Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls. Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 6/6 |